Camille Norment The Hollow - Wishing Cave, 2007 |
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Still Images:
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soundbite: In 2007, Camille Norment was one of three artists invited to produce a work that responds to the enclosed ‘transitory compound’ of Sundholm in Copenhagen. Sundholm was built in 1908 as a hospital and forced-labor institution for alcoholics, drug addicts, prostitutes, and convicted criminals. More recently, a temporary kindergarten, and an art and design center have been added to the list. Visitors entering this astoundingly heterotopic environment are enveloped by an architectural environment that has not changed since 1908. The experience becomes even more surreal when navigating the streets and encountering small clusters of the compounds inhabitants engaged in various laborious or illicit activities. Norment emphasizes the already fantastic reality of Sundholm with the creation of two works that serve as transitional spaces in an immersive environment or video game called The Hollow. See also, The Hollow - Beyond Violet . The experience of ‘a player’ who navigates the Sundholm compound is further illustrated in a science-fantasy narrative entitled The Hollow. |
Exhibited: "Mind the Gap", Fabbrikken Copenhagen, Denmark 2007 |
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